call of duty®: black ops Cold war
Developing a front-end visual style for Black Ops Cold War—and documenting it in a comprehensive style guide for internal and external teams—was a ton of fun. I created UI for global systems and features like the main lobby, game mode selection, matchmaking, loadout editing, the gunsmith, player identity, challenges, leaderboards, social menus, and more. This process included visual design comps based on UX specs, asset preparation, UI art setup in engine, collaboration with engineers, UI animation, and extensive local testing before submitting changes.
Work: UI and visual design, style development, style guide documentation, art direction and support, UI front-end implementation in proprietary tools, in-game testing, UX feedback and adjustments, UI animation, iconography
Platform: PS5/PS4, Xbox Series X/Xbox One, PC
Tools: Photoshop, After Effects, Adobe XD, proprietary UI tools
Credits: Activision-Blizzard (publisher), Treyarch (developer)