FAR BEAM TRAVEL
After working on two Call of Duty titles, I started a personal project that leaned into bright, punchy colors and flat, geometric shapes. This game concept represents a single-player, story-driven RPG experience. And it's set in a vibrant cyberpunk world that's upbeat and lighthearted. I bought some super cool characters and environments online and had a great time building a new world with both UI design and 3D content. 


Work: UX design and flows, UI art and visual design, art direction, 3D object lighting and rendering
Platform: Web
Tools: Figma, Photoshop, Illustrator, After Effects, Blender, Unreal
Credits: Sketchfab (character, environment, and prop models), Unreal Marketplace (character and environments/maps), Adobe Stock (background images)

more work:

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